SOME LISTS FROM COACH MEYER
The following came from Don
Meyer during his three sessions at the LSU Lady Tiger 2004 Coaching Clinic.
4 THINGS YOU NEED TO BE GOOD OFFENSIVELY
#1 Inside Game (can get this through the following means: fast break, posting,flashing, driving the basketball, and on the offensive glass).
#2 Outside Game (important to have in order to open up the inside game)
#3 Penetration Game
#4 Pull-Up Game (very few have a good pull-up game)
5 PHASES OF GREAT TEACHING
#1 Tell them what to do
#2 Show them how to do it
#3 Have them show you how to do it
#4 Correct them
#5 Repetition (Proper & Quick)
4 CHARACTERISTICS OF A GREAT POINT GUARD
#1 See the entire court and do what needs to be done.
#2 Go from dribble to a pass or dribble to shot quickly.
#3 Passing = timing, accuracy, quickness, deception.
#4 Masters the pass fake, shot fake and change of pace.
“The overriding principle in our program is ‘team attitude.” We want to be the best team on our schedule. We want to play in such a way that when we win, we lose. We want people to say ‘they play hard.’ We want to win when the ball doesn’t bounce right.”
“It’s OK to be angry. It’s not OK to be quick to anger. Don’t go to sleep angry.”
4 AREAS OF TEAM BUILDING
#1 Shared Ownership…”our” team!
#2 Shared Suffering...you learn more at a funeral than a wedding.
#3 Individual Responsibility...we never use the word ’individual’ unless it’s
followed by the word ’responsibility.’
#4 Collective Pride
COACH MEYER ON SHOT SELECTION
1st Bad Shot = Bad Shot
2nd Bad Shot = Bad Player
3rd Bad Shot = Bad Coach
KEY ZONE PRINCIPLES
#1 Run...take advantage of mistakes
#2 Rebound...it is more difficult to blockout from a zone defense
#3 Attack the Rear of the Zone
#4 Keep your ball handler between two shooters
#5 Stretch the zone...it opens up the middle
WHAT TYPE OF PLAYER ARE YOU?
1. WINNERS -make big plays -turns tide of game -can't afford to play without
2. WON'T GET YOU BEAT -consistent performer -makes few errors -plays well enough to beat the majority of our opponents
3. WILL BEAT US -makes mistakes -not executing -just doesn't play well -we don't want these